Laid Off from the Synesthesia Factory

Interactive fiction competition 2015 is over. There were 53 games and you can see their results here. But the games are still worth discussing so let's do it.

This article is spoiler-free.

Author: Katherine Morayati. You can play this game online.

Game build played: October 8, 12:33 AM (UTC)

Soundtrack: Spotify hasn’t launched in your country yet.

> x me

What you are: A trim, functional paragon of a woman in lifelong battle with a disheveled unraveled omnidirectional grab of a girl.

The game is presented as “A story generator”, which is oddly untrue. It’s a story patchwork. It is stuck in constant procrastinating, always surreal, always writing something weird.

I’m fighting not only the parser errors, i’m fighting the game world now. And it cheats.

> z

The world in autumn always looks like it expects something from you.

> z

This is the end of the flo…

So, as far as I can say, the game is this: you are in your apartment. You can inspect it, to an extent. When you hit on a story item, the story starts to unfold and you just read it.

It’s not very interactive and I had a big problem with that: the game ended before I realised it. I’ve noticed the railroad track only when I was at the end of it, because the game acted like it understands my commands, not ignoring them. And that, in turn, was because all the responses look random as heck.

So I don’t know what that was about and I don’t care that much to investigate.